’The future is not set. There is no fate but what we make for ourselves,’ quotes Alex Ward
Read More »How 2013 sparked an unprecedented proliferation of micro studios in the UK
Nick Gibson mulls over the latest UK game development data
Read More »Brenda Romero: ‘The indie vs publisher division is real’
Veteran games designer laments the attitude some larger publishers take towards independent developers
Read More »Quantum Break episodes shorter than Alan Wake’s
Remedy says it’s unreasonable to expect gamers to play for two hours straight
Read More »Quantum Break has a dedicated drama team
Remedy using techniques from TV, film and more to make Xbox One exclusive “feel cinematic”
Read More »Mastertronic’s Andy Payne on the publisher’s survival
There’s a quote which goes something along the lines of ‘we learn about geology the morning after the earthquake’, and I must admit it does feel rather apt today. Since last October we have had to fight tooth and nail to keep Mastertronic alive. We’ve learned loads along the way …
Read More »Mastertronic agrees deal with creditors to stay in business
Company plans to pay back at least 50p to the pound of all debts owed
Read More »Dare to be Digital 2014 winners revealed
Titles across console, VR and mobile nominated for next year’s BAFTA Ones to Watch award
Read More »Dare Blogs: Final Destination meets Guess Who in TCN’s prototype
The Dare to be Digital 2014 team talks to Develop about working on their entry title Soul Seeker
Read More »Dare Blogs: Team AM’s weather controlling tower defence game
The Dare to be Digital 2014 team talks to Develop about working on their entry title Sunny Rainy Snowy
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