"O3DE will lead the way for cloud-first development, freeing developers to collaborate without traditional restrictions"
Read More »[From the industry] Big Money and a Tesla: Mobile Games Publisher Kwalee Launches ‘Hypercasual Heroes’ to Celebrate Indie Innovation
Leading hypercasual games firm’s challenge for independent developers offers major investment, mentorship and publishing deals
Read More »Nintendo announces long-awaited new Switch model – Nintendo Switch (OLED model) has a larger 7in display
All round update is evolution not revolution of current device
Read More »Entries close on July 16th – Apply for up to £200,000 of DCMS’ £7m Global Screen Fund today!
Neil Peplow director, industry & international affairs, at the BFI discusses who can apply, what the criteria are, and how to go about it [This content was created in association with the BFI]
Read More »UPDATE: Writers and narrative designers laid off at Love Island developer Fusebox Games – studio to ‘migrate to a more agile co-development approach’
A handful of staff have moved on from the London-based developer
Read More »Indie developers make case to PlayStation over store policies, tools and account management
"I want to see support for devs improve across the ecosystem!”
Read More »New multiplayer technologies are reducing the Total Cost of Ownership
Working out the Total Cost of Ownership is tough - so here's some pointers
Read More »ID@Xbox’s Agostino Simonetta joins Thunderful as chief strategy & investment officer
"An opportunity to take all the experience I’ve amassed over the last 20 years and plug it into a publisher that has developers and their goals at their heart"
Read More »Xbox Cloud Gaming now available to all on Windows 10 and Apple devices
The service works with Microsoft’s own Edge browser, as well as Chrome and Safari
Read More »The cost of creativity: balancing innovation with commercial success
Three industry veterans discuss how successful studios balance creativity with commerce to build profitable games?
Read More »
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