Developers can waste too much pursuing 'the wrong ideas', claims Shank creator
Read More »GDC 13: Expanding your game’s cast
Game Narrative summit explains how to rapidly gain an ensemble cast
Read More »Yoichi Wada resigns as Square Enix warns of huge losses
Final Fantasy publisher warns of 'extraordinary losses' in its current financial year
Read More »GDC 13: Spector: Games don’t need to imitate films
Imitating structure of other media is holding back games, says Epic Mickey creator
Read More »Six legal mistakes app developers make – Part 2
Games lawyer Dan Rogers concludes his two part series on how mobile developers can avoid the courtroom
Read More »GDC 13: All the news from day one
All the major announcements, interviews and insights from Monday right here
Read More »GDC 13: PC gaming experiencing renaissance, says Luckey
Platform's resurgence aiding developer interest in virtual reality headset Oculus Rift
Read More »GDC 13: How Oculus is making the virtual real
We quiz the virtual reality hardware firm about capturing developer's imaginations
Read More »GDC 13: Handling AI in procedural levels
Daniel Brewer explains how Digital Extremes created solid pacing in Warframe
Read More »GDC Europe chairman establishes game consultancy firm
IB Media to support studios looking to enter the Asia-Pacific markets and vice-versa
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry