Some mixed messages, some non-exclusive exclusives, and a painful week gap – but so much to like as well
Read More »Among Us surpasses 85 million mobile downloads – with 70 per cent of lifetime downloads in the last 45 days
InnerSloth online multiplayer title Among Us has reached 86.6 million total downloads on mobile, following a huge surge in downloads in August and September – according to data from Sensor Tower.
Read More »The Golden Joysticks goes digital for its 38th edition
The 38th edition of the Golden Joysticks, scheduled to take place this November, will be a digital-only experience.
Read More »Sony has not changed PS5 production numbers – but is reportedly using air freight to ship units to US retailers
Sony has pushed back on rumours that they have cut back on PS5 production
Read More »“You get to see how it affects people and their relationships. That’s a benefit of the industry that we’re in” – Foam Sword on Knights and Bikes
We take a look behind the scenes of Foam Sword's debut title
Read More »Bloomberg claims that PS5 production cut by 4m units this fiscal year
Yields on the new 7nm process chipset are apparent cause of problem
Read More »Global Top Round is supporting and funding indie games again for 2020 – applications close 30th September
Chosen studios may receive investments of up to $360,000
Read More »Goodbye xCloud, hello cloud gaming in Xbox Game Pass – so can the technology finally deliver growth?
Microsoft is also adding touch controls for some games, such as Minecraft Dungeons, to let consumers play whenever they feel the need.
Read More »It’s the fifth anniversary of Lovers in a Dangerous Spacetime – we look back at how it was made
We take a look behind the scenes of Asteroid Base’s co-op shooter. Discussing its debt to both Star Wars and Star Trek, its modest launch, why it wanted to be a tough roguelike, but how it eventually found success as a family favourite
Read More »Game streaming is unlikely to come to iOS with revised App Store guidelines
Game streaming services such as Stadia and xCloud are unlikely to make their way to iOS, after Apple updated its App Review guidelines that effectively bars them from the platform.
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