Family-friendly publisher The Game Factory is gearing up for its biggest ever year of releases, with 12 titles set to hit retail in 2008. First up are DS titles Build-A-Bear Workshop and Bratz Ponyz 2, due in March and summer respectively. And more exciting” product signings and new IP will …
Read More »Win copies of The Club
Publisher Sega has dug deep for MCV readers and come up with five copies of The Club to give away. To grab the lot, answer the following question and hope to be picked out of the hat first… What is the name of the development team responsible for The Club? …
Read More »Vivendi confident of Geometry Wars success
Cult shooter Geometry Wars hits Wii tomorrow – and publisher Vivendi is confident that its critical success can translate into impressive sales. The release has been subject to several improvements over the original Xbox Live title and has been wowing the critics, product marketing executive Gary Chantler told MCV: Everyone’s …
Read More »Virtuos opens Chengdu office
Outsource specialist furthers Chinese development
Read More »XBLA portfolio chief says demos must be better
David Edery blogs about how developers can make sure trial games can shine
Read More »More studio support for Wii Ware
Canadian studio XGen to make games for Nintendo's downloadable platform
Read More »Gamecock lands in Europe
Graeme Struthers, Sarah Seaby and David Noble to open dev-focused publisher's London office
Read More »Gamecock lands in UK, snares top industry talent
Industry veteran Struthers can boast stints at Take 2, Virgin, Atari, Dixons and more, will be heading up Gamecock’s European office. While Seaby, a former Take 2, Interplay and Virgin exec, will be spearheading all of the fledgling company’s European marketing operations. Fellow industry veteran and former RedOctane sales supremo …
Read More »Atari boss reveals turnaround plans
Speaking to French newspaper Les Echos, Leleu set out his battleplan to bring Infogrames and Atari back to former glories. Our current strategy consists of starting to spend on capital projects again, adopting a consistent publishing policy that takes into account new market trends, and restructuring the company, including by …
Read More »COD4 dev blames piracy for PC decline
Infinity Ward, developer of Call of Duty 4, has cited piracy as the main reason for the decline in PC gaming. Infinity Ward’s community relations manager expressed his amazement in a blog entitled They Wonder Why People Don’t Make PC Games Any More. To read the story in full, head …
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