A new studio has opened up in Northern Ireland - and it has already scored backing from the the Department of Enterprise, Trade and Investment for its first project.
Read More »[From the industry] Games Careers Week returns: Exploring pathways into the creative industries
Organised by The National Videogame Museum (NVM), Games Careers Week (24th – 30th June 2024) w…
One week to go until the MCV/DEVELOP Awards 2024 kick off!
If you’ve been holding off securing a table for this year’s MCV/DEVELOP Awards, it’…
ÜberStrategist is sponsoring Accessibility Innovation at this year’s MCV/DEVELOP Awards
You may have noticed that we went big on the issue of accessibility in the latest edition of the the…
When We Made… Cavern of Dreams
Tyler ‘Bynine’ McMaster, indie artist and game developer, tells Vince Pavey all about the work that …
[From the industry] Jingle Jam announces charity partners for 2024
Jingle Jam has announced the eight partner charities that will benefit from money raised during Jing…
Miyamoto set for GDC keynote
Nintendo's Shigeru Miyamoto has been confirmed as keynote speaker at March's Game Developer Conference.
Read More »Google considering in-game advertising
The Wall Street journal has reported that Google is thinking of buying into the in-game advertising space via the acquisition of US company Adscape - and the deal could be done as soon as next week.
Read More »Countdown ticks towards GDC deadline
The January 31st early registration deadline for March's Game Developers Conference is fast approaching - and the event is shaping up for the biggest outing in its 20-year history.
Read More »Pixel-Lab proposes â??British Games Instituteâ??
Games consultancy Pixel-Lab has warned that the ideas for a UK Games Academy would fall short of industry needs – suggesting instead that the government backs the founding of an organisation comparable to the British Film Institute.
Read More »Ex-Rockstar Vienna trio readies “visionary” biz model
The founder members of Rockstar Vienna are preparing to unveil a new company – and they say it has a radical approach to development. But you'll have to wait a week to find out what it is.
Read More »Bizarre Rockets back to XBLA fuelled by EA
EA's casual games imprint Pogo.com and Bizarre Creations have teamed up for a new Xbox Live Arcade title, Boom Boom Rocket.
Read More »Liverpool dev Plays with Capcom and Nintendo
Merseyside's Playbox Games has been signed as an official Nintendo Wii development partner and is currently chasing a deal with another Japanese giant, Capcom.
Read More »IGA debuts ‘groundbreaking’ tech
In-game marketing firm IGA has updated its propriety ad-delivery technology, Radial, saying improvements to the system are a world first for one of the fastest-growing advertising sectors in entertainment.
Read More »Assassin’s Creed, Killer7 and FF XII devs set for GDC
The makers of acclaimed and upcoming titles by Ubisoft Montreal, Grasshopper, Square Enix ,and many others are preparing to present key sessions at March's Game Developers Conference.
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When We Made… Cavern of Dreams
Tyler ‘Bynine’ McMaster, indie artist and game developer, tells Vince Pavey all about the work …
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Final Boss: Susan Burns, Head of Studio at Skyhook Games
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Redefining success in the remote work era, by Joy Cicman Liuzzo, VP of Product Marketing at Stack Overflow
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London Connecting – 10 years of Pocket Gamer Connects
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Q&A: Stefano Petrullo and Torsten Oppermann on Renaissance PR joining the 1SP family, and what creating a ‘superagency’ actually means
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Rising Star – Yasmeen Abbas, product manager at Sandsoft
Yasmeen Abbas, product manager at Sandsoft, tells us about being brave, jumping in to learn, …
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Recruiter Hotseat – Silja Bernecker, Team Lead for Talent Acquisition Management at InnoGames
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When We Made… Cavern of Dreams
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Levelling Up – Guillotine’s Jake Kulkowski
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Issue 996 of MCV/DEVELOP is out now