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Microsoft to share digital revenues with GameStop on every Xbox it sells
Rumours have emerged that US retailer GameStop will receive a cut of digital revenues generated from every Xbox console it sells.
Read More »Gamestop announces multi-year strategic partnership with Microsoft
“For many years GameStop has been a strong go-to-market partner for our gaming products, and we are excited about continuing and evolving that relationship for the launch of the Xbox Series X|S."
Read More »Xbox Series X/S pre-orders sell out quickly in Japan, with the region becoming its fastest-growing market
According to Xbox head Phil Spencer, Japan is now Xbox's fastest-growing market.
Read More »Xbox Series S and X expandable 1TB storage priced at $220
Microsoft and Seagate will need to provide ample stock of the new devices and quickly in order to satisfy retail and consumer needs
Read More »“We’re looking to build long term relationships with people here” – Frontier’s David Braben on launching a major UK publisher
Frontier has launched its third-party publishing arm: Frontier Foundry. With an eclectic initial lineup, the developer turned self-publisher is looking to create the first big UK publisher in many a year
Read More »Ins and Outs – September 2020’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP's September issue.
Read More »PlayStation’s Jim Ryan on PS5 pricing, next-gen exclusivity, pandemic uncertainty and PS4’s continuing lifespan
"We want to make sure people know they are buying a true next-generation console.”
Read More »The big PS5 event roundup – the Good, the Bad, and the Geoff Keighley
Some mixed messages, some non-exclusive exclusives, and a painful week gap – but so much to like as well
Read More »[ICYMI] OFCOM’s Online Nation – who plays what and how much – and what we need to change to cater to everyone
OFCOM’s Online Nation report is a deep dive into the UK’s gaming habits and how they’ve evolved since 2015, during the era of the live service game: popular genres, spending patterns and exposure to toxic behaviour. We take a look at the results.
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