Gfinity’s 2015 Call of Duty Open announcement last Thursday was met with mixed reactions from fans and players alike, after it was revealed to be for over-18s only. The age restriction, a result of Gfinity’s policy to uphold the game’s PEGI rating, has caused some anger among younger members of …
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At last there’s a Halo: Master Chief Collection Xbox One bundle
Microsoft has finally unveiled an official bundle for Halo: the Master Chief Collection. The game was released last November but while it was bundled with the console by many retailers it hasn’t until now been subject to the branded official bundle treatment. The 349.99 SKU includes a black console and …
Read More »Gamer Network moves into physical games publishing
The parent company of Eurogamer and EGX are offering indie devs the opportunity to turn their games into physical special edition sets. Gamer Network’s new project – entitled Gamer’s Edition – kicks off with special editions for Papers, Please and the Hotline Miami and Hotline Miami 2 Double Pack. The …
Read More »Accessories Update: Venom Wireless Vibration XT+ Headset and Orb Xbox One Controller Dock
MCV takes a look at the best accessories heading to UK retail. This week, Venom’s wireless vibration headset shakes up the market and Orb charges ahead with its Xbox One controller dock Venom Wireless Vibration XT+ Headset Venom has launched a wireless version of its popular XT+ gaming headset. The …
Read More »International Factfile 2015: France
France continues to experience a healthy games sector, bolstered by growth in physical retail and online. French industry trade body SELL states that €2.7 billion was generated by the country’s video game market in 2014, with €1.9 billion contributed by physical hardware, software and accessories. Software made up the lion’s …
Read More »Kiss and tell – indie label Kiss on streamlining the publishing process
Kiss is a company built on the principle of making the process of getting games to market as painless as possible. The firm was founded in 2012 by industry veterans Darryl Still and Peter King. In the past Still had worked at Atari and launched the publisher’s ST, Jaguar and …
Read More »Analysis: Why the games industry should embrace Bitcoin
Bitpay’s European marketing manager Wouter Vonk recently worked with Jagex to help them integrate bitcoin into Runescape. Here, he discusses the payment method’s future in games With numerous players in the gaming industry, such as Xbox Live, Zynga, BigFish, Jagex and Twitch, all attracted to bitcoin’s ability to make in-game …
Read More »Opinion: GAME gamble on eSports is a safe bet
Any investment in eSports is often viewed as a risk. We have been here before with professional gaming. Pro-gaming organisations promote themselves aggressively, attract big investment, only for them to collapse and leave investors walking away with holes in their pockets. It’s perhaps why investment in this current eSports resurgence …
Read More »Was GAME’s £20m Multiplay deal an astute purchase or an unnecessary risk?
‘Retail should get involved with eSports’. It’s a headline we’ve run several times in MCV over the last two years. The big eSports specialists believe that the High Street is its opportunity to turn pro-gaming from a niche (albeit widely watched) pastime, into something every gamer can participate in. GAME …
Read More »‘GAME will turbocharge eSports in the UK’
GAME’s 20m swoop for Multiplay can transform eSports in the UK, say leading industry execs. The retail giant acquired the events organiser – famous for the Insomnia festivals – this week, and Multiplay’s founder Craig Fletcher told MCV that the deal will drive eSports success across Britain. The backing of …
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