Our two-week focus on the cutting edge of sound design
Read More »Keeping budgets low and spirits high
AUDIO SPECIAL: A look over the future of adaptive and generative audio
Read More »Ben Minto Unplugged
John Broomhall speaks to one of DICEâ??s audio directors, Ben Mintoâ?¦
Read More »Heard about: Killzone 2
The PlayStation 3 exclusiveâ??s audio in focus
Read More »Fable II’s audio in focus
Lionhead on the role of the orchestra
Read More »Heard About: Fable II
The story behind Fable IIâ??s much-celebrated musical score
Read More »The Midlands in profile: Part 3
High Score Productions and Impromptu Software detailed
Read More »Andy Farnell: ‘Generative audio is the future’
Develop Conference: Audio developers shoul use 'fewer brush strokes'
Read More »Audiokinetic’s launches new SoundSeed module
GDC 09: Air to offer more realistic wind and 'swoosh' audio effects
Read More »Audiokinetic and McDSP enter technical partnership
GDC 09: Audio software company to develop plug-ins for Wwise pipeline
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