‘We need to fundamentally re-think how we design games’
Read More »PlayFab opens Berlin office
New branch to provide support for more than 1,000 registered developers in Europe
Read More »Fractured Space developer raises £850k
Studio plans to expand MOBA into Asian market
Read More »Key Release: Inside new audio tool suite Elias Engine
We ask Elias Software how it plans to change how composers and developers collaborate
Read More »Crafting the Lumino City
Develop Award-winning studio State of Play on how it built an entire game out of paper and cardboard
Read More »Keywords acquires localisation outfit Kite Team
Company specialises in offering services for Iberian and Latin American Spanish
Read More »Marmalade opens new game studio in Portugal
Developer working on original IP and work-for-hire projects
Read More »Free-to-play games ‘won’t work’ on VR in first 18 months
Titles will not be snackable, but bigger, more elaborate experiences
Read More »Gearbox could work with another studio on next Duke Nukem
'I did not acquire the franchise merely so we could all experience Duke Nukem Forever'
Read More »‘Don’t put all your money into your first project’
Matthew Wiggins discusses how to effectively spend your money
Read More »
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