'In every single console transition we've seen an increase in expenditure'
Read More »Kongregate: Core players more valuable than casual
Average paying user spending as much as $60 per month on free-to-play platform, says Jim Greer
Read More »Ouya to release new model every year
Double Fine and Words with Friends co-creator Paul Bettner developing for $99 console
Read More »Chillingo opens indie developer portal
Members to receive 100% revenue share on Samsung apps for first six months
Read More »Kim Blake joins Next Gen Skills campaign
Blitz education liaison manager appointed talent development co-ordinator
Read More »Civilization V lead designer opens new PC studio
Conifer Games takes on crowdfunding with $40,000 empire building game
Read More »Next-gen dev budgets unlikely to change, says Zelnick
'We don't expect to see a meaningful change in what it costs us to release our products'
Read More »Report: Next Xbox will require internet connection
Activation codes to prevent sale of pre-owned games and new Kinect to ship alongside console, claim sources
Read More »Carmack: No business case for mainstream Linux gaming
Emulation rather than native ports the ideal technical direction forward for the platform
Read More »UKIE makes final recommendations for games tax relief
Trade body seeks clarification on legislation and makes last proposals as tax breaks draw near
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry