"People were frustrated at closed-door discussions instead of transparency"
Read More »Nominations open for the MCV Women in Games Awards 2019
There are ten categories in this year’s awards
Read More »Codemasters opens new office for its Birmingham studio
"Creativity is at the heart of every decision we make"
Read More »Submissions now open for Develop:Brighton’s Indie Showcase
"Develop:Brighton was hands down the best B2B event we attended"
Read More »The sounds of… Olivier Derivière
Every month, we discuss the unique process of making music for video games
Read More »Save the date: the Women in Games Awards return in June
Get in touch if you want to be involved with this year's event – Entries open on the 29th of April
Read More »Geoff Keighley to host new Gamescom live event, Opening Night Live
"We couldn’t think of a better partner to help us bring this show to life"
Read More »How POC in Play will champion diversity in the games industry
Following the launch of POC in Play, we discuss representation and inclusion of people of colour in the games industry with co-founders Adam Campbell and Chella Ramanan
Read More »Heaven’s Vault – how Inkle wrote its own herstory
Heaven’s Vault is out today, having recently won the Ukie UK Game of the Show at GDC. Seth Barton catches up with developer Inkle’s co-founders to talk about their passion for language, in all its many forms
Read More »Stadia: is cloud gaming finally ready for take off?
The death of consoles! The next billion gamers! The Netflix of games! Cloud-based gaming has all the hype. With Google finally showing (most) of its hand at GDC, we talk to critics, supporters, analysts and those working in the still-fledgling sector about its potential
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