Every month, we discuss the unique process of making music for video games
Read More »EA lays off 350 staff as it ‘refines the organisation’ to ‘meet the needs of players’
Marketing and publishing segments to be worst affected
Read More »Rumour hints two new Nintendo Switch models may be releasing later this year
The new models may be unveiled as soon as E3
Read More »God of War and Return of the Obra Dinn take top prizes at this year’s GDC and IGF awards
Gris, Red Dead Redemption II, Into the Breach, and Mountains secure awards, too
Read More »First look: $399 Oculus Rift S is a landmark moment for VR as a mature platform
New headset was launched at GDC and we got to try it out
Read More »Google Stadia: Cloud gaming is here as Google kicks off the next-gen in 2019
Ten teraflop cloud gaming service eclipses current high-end consoles
Read More »Activision reveals first look of Call of Duty Mobile during Unity GDC keynote
Long-awaited mobile shooter was made in Unity and in partnership with Tencent
Read More »Double Eleven acquires Mantis Racing developer, VooFoo Studios
Deal secures rights to the Mantis Engine, too
Read More »GDC 2019: Shackled to the booth
Indie developer William Barr of Billygoat Entertainment shares his thoughts on demoing your game solo, as he prepares for this year's stint at GDC 2019
Read More »Ten years on from Arkham Asylum: How Batman and his foes shaped Rocksteady
It's been ten years since Rocksteady was committed to Batman: Arkham Asylum, one of the greatest superhero games of all time. With the team now working on gaming’s best kept secret, we speak to its creators about the Batman trilogy and how it defined the studio
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