Record numbers of consumers and press pile into the Koelnmesse for world's largest games show
Read More »Xbox One U-turns all part of Microsoft’s "two-way conversation" with gamers
The changes to Xbox One’s policies and features aren’t a sign of weakness – they show the "strength" of Microsoft’s interaction with consumers. That’s according to Microsoft Studios chief Phil Spencer, who stressed that the string of Xbox One U-turns have been nothing more than a reaction to gamer feedback. …
Read More »Microsoft strikes back after Sony criticism
Phil Spencer returns favour after Andrew House's Gamescom criticism of Xbox One reversals
Read More »Read MCV’s second free Gamescom show daily right here
The second MCV Gamescom daily magazine is available to read right now. It features news and interviews from the leaders in PC gaming, including Sega Europe chief Jurgen Post. Published in association with Xbox One, our second 14-page FREE magazine has been put together by the MCV team currently walking …
Read More »Video: CCP’s stunning Eve VR tech demo comes to life
Valkyrie puts players in the cockpit for immersive space dogfights
Read More »VIDEO: Titanfall impresses at Gamescom 2013
There’s lots of positive noise coming out of Cologne today surrounding EA and Respawn’s multiplayer title Titanfall. A new Gamescom gameplay demo, which can be seen below, shows off some more of the game’s vertically empowered gameplay that sees confrontations quickly switch between street level and rooftops. It also illustrates …
Read More »Kinect brings living room mo-cap to Project Spark
Xbox One title enables users to harness motion sensing tech to add personalised character animations
Read More »GDC Europe 2014 dated
Game Development Conference returning August next year
Read More »Cage and Pinchbeck blast Lucas and Spielberg’s game narrative viewpoint
Quantic Dream and The Chinese Room devs refute famed directors' perspective on interactivity and storytelling
Read More »Sony’s Andrew House takes swipe at Microsoft
'While others have shifted their message and changed their story, we were consistent'
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