GDC 2014: Veteran designer recounts her own experience of sexual harassment
Read More »Plexonic launches game personalisation tool Saltr
GDC 2014: Tool features drag and drop editor to 2D level creation
Read More »Havok tech powers Tencent’s Iron Knight
GDC 2014: Aurora Studios using Physics, Animation and AI tech for new online title
Read More »Microsoft unveils DirectX 12
GDC 2014: API to work across PC, Xbox One, tablets and smartphones
Read More »Bungie’s Destiny harnesses Faceware tech
GDC 2014: Developer returns to markerless mo-cap system it used for Halo: Reach
Read More »Motion control SDK Extreme Motion comes to Android
GDC 2014: Extreme Reality also releases design tool SuperPose to ease integration of new poses
Read More »375 million people playing Facebook-connected games every month
GDC 2014: Social network now allows developers to customise wording of game requests
Read More »Ubisoft won’t support VR tech until sales exceed 1m
GDC 2014: Ubisoft VP doesn’t see the publisher supporting VR hardware if consumer interest is poor
Read More »Team diversity behind Animal Crossing: New Leaf’s success
GDC 2014: The 3DS game has now sold more than 7.3 million copies worldwide
Read More »Papers, Please wins grand prize at IGF Awards
Lucas Pope sweeps up Excellence in Narrative and Design awards and takes home $30,000
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