Free-to-play adventure game appears on iTunes in the Philippines after two years of development
Read More »22Cans is bringing Godus to China
Godus may have sparked controversy in its home territory, but that hasn’t stopped 22cans taking the title to new markets. The studio has today announced a new partnership with Chinese web and mobile games publisher LongTu Games, which will see Godus localised and published across various app stores in China. …
Read More »22cans signs deal to launch Godus in China
Molyneux’s studio will team up with LongTu Games to take the god game to the East
Read More »Phillips: Molyneux was a broken man, but now he’s back
Peter was pretty much a broken man.” Those are the words of 22Cans CEO Simon Phillips, who has told Develop that the disastrous events surrounding Godus earlier this year took their toll on one of Britain’s most famed developers. This really kicked the shit out of him. I think he …
Read More »‘Peter Molyneux was a broken man’: Meet the new CEO that plans to fix him
We speak to 22cans’ Simon Phillips about Godus, Bryan Henderson and repairing the reputation of the world’s most divisive games developer
Read More »22Cans still doesn’t have a God of Gods plan in place for Godus
Five months on from the revelations that shook Godus to its core, 22Cans has admitted that there is still no plan in place for competition winner Bryan Henderson to become the game’s ‘God of Gods’. "No, there isn’t, being completely frank," new 22Cans CEO Simon Phillips told Eurogamer when asked …
Read More »22Cans names Simon Phillips as new CEO
Studio founder Peter Molyneux to focus on duties as creative director
Read More »Godus co-designer Jack Attridge leaves 22Cans
The man described as 22Cans’ voice of reason” has left the studio to go it alone. The Guardian reports that Jack Attridge left the studio on Friday, telling the paper: Me and Peter [Molyneux] went on a big 10 mile walk and finally said our goodbyes.” Some had expected the …
Read More »Jack Attridge leaves 22Cans for indie development
Godus co-creator felt like “an advisor” at Molyneux’s studio and is ready to run his own projects
Read More »The dangers of open development
As some developers come under-fire for over-promising on their games, we ask studios making their games in the public eye how to avoid angering fans
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