Indie developer Northway Games has revealed its IGF-nominated title Incredipede sold more copies in its first 24 hours on Steam, than the previous four months of independent sales combined. Speaking with Joystiq, Colin and Sarah Northway spoke on the sobering moments after the game’s launch on their website. "There were …
Read More »Sony announces 20+ PSN games thanks to fresh commitment to indie publishing
First person shooters Primal Carnage: Genesis and Blacklight: Retribution front a long list of new PlayStation titles announced at GDC 2013. The news comes as Sony reveals an increased commitment to indie publishing, which amongst other things includes the simplification of the submission and approval process. Since my last post, …
Read More »Steam Early Access initiative launches
Valve has rolled out a new Early Access category on Steam, allowing players to purchase and provide feedback for in-development games. The company announces that Steam users can now buy beta versions of selected titles on Steam and get involved early,” as they put it. The move makes strategic sense …
Read More »Humble Bundle Weekly Sale kicks off with pay what you want Bastion
Humble Bundle organizers have announced a new weekly promotion of rotating pay-what-you-want offers on individual indie games. A Humble Mumble blog post reveals new deals will arrive each Tuesday, with Supergiant’s 2011 action RPG Bastion representing the debut title for the promo. For a minimum purchase of $1, buyer’s will …
Read More »Bastion developer Supergiant unveils Transistor
Supergiant Games – developer of the multi-award winning indie gem Bastion – has taken the lid off of Transistor, a sci-fi action RPG set to launch in early 2014. The announcement comes on Supergiant’s blog, where Creative Director Greg Kasavin confirmed the entire Bastion team is onboard for the new …
Read More »Microsoft’s XNA framework no longer in active development
Microsoft has confirmed it has no plans to produce future versions of its XNA development software. Rumours began yesterday when an email leak surfaced, stating that both the framework and DirectX were to be retired from Microsoft’s program. A Microsoft rep later confirmed to Polygon that there won’t be any …
Read More »New Steam Greenlight features introduced
Valve continues to refine Steam Greenlight, adding several new features to its crowd-sourced indie games selection service. Valve’s community blog announces that game pages now feature an ‘Ask me again later’ button; on top of the ‘Yes’ and ‘No’ voting options. When games or software are skipped over, they will …
Read More »Monaco dev calls out Kickstarter stretch goals’ ‘variable budget’ effect
Andy Schatz, developer of the upcoming award-winning indie Monaco, has expressed his concern with Kickstarter stretch goals – calling the idea total bullshit” when going about designing a game. Speaking to Penny Arcade Report, Schatz stated that while happy for the people that have found success on the crowdfunding platform; …
Read More »Minecraft XBLA hits 5m copies sold
Mojang has revealed the latest milestone for its multi-platform hit Minecraft, announcing that the Xbox 360 Edition has reached 5m sales. Mojang’s Daniel Kaplan shared the info on Twitter, adding that the number was reached on the final day of 2012. The word comes just days after the company announced …
Read More »Latest Humble Indie Bundle run brings in $2.65m
Another Humble Bundle has come and gone, and once again the promotion has delivered some big numbers. Humble Indie Bundle 7 ended up earning $2,650,204.55 during its limited availability, moving 395,917 bundles in the process. The funds will be split between the bundle’s developers, charity, and the Humble Bundle group …
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