Intel Developer Blog: A selection of useful tools and libraries to help with your cross-platform development
Read More »Bigpoint on making its Game of Thrones title authentic and fun
Craig Chapple talks to Bigpoint CEO Khaled Helioui on the development of its long-awaited Game of Thrones: Seven Kingdoms, and why it’s staffing up its Berlin studio to finish the job
Read More »Improve the performance of your Android game with this great free tool
Intel Developer Blog: How you can use Intel Graphics Performance Analyzers to analyse and optimise your game
Read More »London Games Conference is back with focus on using video to promote, sell and share games
Event set for November 19th at Congress Centre in central London - early bird tickets give you a £100 saving for one month
Read More »Learn how to use audio tool Elias Composer’s Studio
Video series covers basics and more advanced settings
Read More »Using Spriter’s character maps in Construct 2
How to use the 2D animation tool with Scirra's game engine
Read More »How The Escapists broke out
Debbie Bestwick explains the process of taking a $10,000 Kickstarter to a $10m global indie hit
Read More »Hardware hack: See the world like a Terminator
Intel Developer Blog: Why a commercially ready Terminator’s eye view might not be so far away
Read More »Keeping it real: How to follow Notch and PewDiePie’s example
SuperData’s Joost van Dreunen discusses creating authentic experiences in a digital world
Read More »Pitching your game like a pro: 13 essential tips
Jon Torrens offers invaluable advice on how to present your games to publishers and other potential partners
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