PR boss Dennis Heinert explains why quality is the key to success in free-to-play
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Why mo-cap isn't just reserved for triple-A console games and blockbuster movies
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Epic's Alan Noon continues his UE4 tutorial of creating sprites, basic movements and a simple UI
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Joost van Dreunen discusses how developers can embrace mods, YouTube videos and more
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Intel Developer Blog: How to avoid common mistakes and test your apps effectively
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SuperData's Joost van Dreunen discusses the merits of the annual games conference
Read More »The myth of the ‘lucky indie’
Maia developer Simon Roth dispels the idea that indie developer success stories are entirely built on luck
Read More »Grab the Professional Edition of Intel INDE for free and save £200
Intel Developer Blog: Get a host of development tools at no cost
Read More »Peter Molyneux leads speakers for Guildford G3 Expo
22cans founder among several experts heading to new evening conference on July 1st
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Intel Developer Blog: A look at how Intel RealSense works alongside the popular game engine
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