Successful applicants will get their title on show at event
Read More »Perforce’s P4Connect introduces Unity integration
Project management tool now completely integrated into popular game engine
Read More »The evolution of mobile game marketing
M2H founder Mike Hergaarden on promoting mobile games in a world that is full to bursting, and why web gaming could hold the answer to discoverability
Read More »Diaries from Alacrity Falmouth: Getting started
Continuing our series of accounts from Alacrity Falmouth students, Phoebe Herring reflects on the tough decisions made in the programme's early stages
Read More »CD Projekt is ‘making a statement’ with free DLC
The Witcher III dev hopes 16 free add-ons will dissuade trade-ins and piracy
Read More »MCV’s Women of the Year Awards: Tickets now available
Event honouring our Top 100 Women in Games will also name three outstanding leaders – tickets just £65 each
Read More »A fresh start: What to consider when designing a new game
Oscar Clark reflects on the decisions that need to be made when embarking upon a new project – primarily, the central game mechanic
Read More »Cloud Gaming: Perception vs. Reality
IBM-owned Softlayer ponders the problems that face cloud gaming and the developers that use it
Read More »Services Spotlight: Axis
Glasgow-based firm Axis works with a number of games developers and publishers on creating animation and VFX content for cutscenes, trailers and commercials. The company deals with all areas of production: from idea and script creation to the direction, design and concept to the animation, rendering and post-production. Once most …
Read More »Untangling the audit: How devs can find out if are owed royalties
Loxley Royalties Management's Dave Noble talks game-makers through the process of finding out whether they are owed money from their game sales
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