As Sony celebrates hitting 2m PS4s sold in the UK, MCV meets UK MD Fergal Gara to discuss price wars, the next generation of PS4 owners and what has happened to all the games… "ANY PRICE WAR IN THE MARKET CAN BE DANGEROUS" One thing that has defined the on-going …
Read More »Interview: Five years of Green Man Gaming
Over five years ago, three industry professionals turned up to MCV’s offices with a laptop and a pre-prepared speech. These men – including current CEO Paul Sulyok and founding director David Clark – pitched to us their new online business: a PC digital retailer called Green Man Gaming. We were …
Read More »Sofa, so good: How Screencheat flies in the face of modern multiplayer
On paper, the concept for Australian developer Samurai Punk’s new multiplayer title is a simple one. Screencheat is a split-screen shooter where everyone is invisible and you have to screencheat,” explains director and artist Nicholas McDonnell. Yet, for those who didn’t grow up on a diet of Goldeneye, Timesplitters and …
Read More »Interview: Creative England’s Karl Hilton
The former Crytek UK and Free Radical boss tells us how he's using his 20-plus years of experience to help start-ups
Read More »Here, there and Everywear: the world’s first smartwatch games developer
It’s been years in the making, but the smartwatch might be about to transform gaming as we know it. Following efforts to crack the sector by start-ups such as Pebble, as well as established players like Motorola and Samsung, the launch of the Apple Watch later this month could propel …
Read More »Green Giant: Nvidia on ‘the world’s most powerful GPU’ and where PC is headed next
It’s not uncommon to hear hardware firms talk up their latest bit of kit, but to call something the most powerful product on the planet goes one step further. However, that’s exactly what Nvidia is doing with its latest graphics card, the Titan X. The successor to the first Titan, …
Read More »Interview: Paradox on Cities: Skylines’ success, outdoing EA and why PC is the place to be
PC stalwart Paradox Interactive kicked 2015 off in style by launching Cities: Skylines to great aplomb. The title outsold Grand Theft Auto, FIFA and Dying Light in its first week, and went on to become the publisher’s fastest-selling game to date. Hot on the heels of that game’s success, COO …
Read More »Why Bandai Namco Games changed its name to Bandai Namco Entertainment
Bandai Namco Games has changed its name, again, and will now be known as Bandai Namco Entertainment. Why the change? European president and COO Naoki Katashima details the changes. Why the new name? Our future vision and business of the Group has more to do with providing Entertainment, rather than …
Read More »From game jam to E3 in six months – the story of Acid Nerve and Titan Souls
In December 2013, three developers gathered to take part in online game jam Ludum Dare. They were UK-based programmer and lead designer Mark Foster and music and sound designer David Fenn, and Andrew Gleeson, an artist from Australia. In time, they would take on the studio name Acid Nerve. The …
Read More »Who is Nintendo’s saviour DeNA?
On Tuesday March 17th, Nintendo president Satoru Iwata surprised a gathering of press with a major announcement about the future of its business. In recent years, with the spread of smart devices, we’ve increasingly heard a variety of opinions on the future of the dedicated video game system business, and …
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