New Year New Job 2015: Lis Naylor, MD of recruitment firm Lis Welsh, tells us about the biggest interview pitfalls job hunters face
Read More »Yokai Watch: Can Japan’s biggest video game conquer the West?
Over 6m units of a game you’ve never heard of was sold in Japan last year. And now it’s coming to the rest of the world. What is it? Should we be excited? Christopher Dring investigates Towards the back end of 2012, Japan’s massively popular CoroCoro Comic magazine published a …
Read More »INTERVIEW: Meet Shaun Campbell, EA’s new UK boss
There’s a perception that 2014 was a quiet year for Electronic Arts. It wasn’t. Of course, there were a few notable absentees from its release schedule. The previously clockwork annual Q4 launches of Need for Speed and Battlefield were AWOL. And these games were certainly missed during the festive run-in. …
Read More »Pies, psychology and Pixel Rift: the story of Brazil’s first VR game creator
Ana Ribeiro gave up everything to move to the UK and start a new life developing for the Oculus Rift. MCV discovers her fascinating journey Asuccessful business and steady wage would leave many satisfied, but Ana Ribeiro’s passion led her to give it all up and travel almost 9,000km in …
Read More »Why a graphics specialist gave up Hollywood for games development
Karolis Mikalauskas talks us through his journey from computer animation in films to making games independently
Read More »Hiring developers: Where to start
New Year, New Job 2015: Amiqus' Meg Daintith and Stig Strand offer advice on finding the best candidates for your vacancy
Read More »Meet the voice behind Destiny’s Eris Morn
We speak to Morla Gorrondona about her journey into voice acting and working with Bungie on last year’s smash hit new IP
Read More »Candy Crush Saga: King of the Free
King’s reign is only just beginning. In the last 11 years since the casual games firm was founded, its properties have reeled in billions of dollars in revenue.Most notable among its catalogue is the free-to-play browser, tablet and smartphone match-three ‘Bejeweled with sweets’ behemoth Candy Crush Saga, which generated more …
Read More »Space Ape: We want to be the Blizzard of mobile gaming
Mobile company Space Ape is a brand on the rise. The firm is also two years old and has already seen success with real-time strategy (RTS) title Samurai Siege, which has consistently been in the Top 100 grossing apps on the iOS charts and has generated $21m in revenue since …
Read More »From The Archive: When Media Molecule interviewed Ralph Baer
In advance of next week's Paris GDC, we were offered the chance to interview a number of the key speakers. But rather than trot out the usual dry 'so why are you attending the conference spiel', we thought it was time for something different.
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