‘It was very difficult for NIS America to establish an equal-partnership with Atlus’ following Sega buyout of studio, CEO and president reveals
Read More »Metal Slug and King of Fighters dev SNK Playmore rebrands
Rebirth as simply ‘SNK’ follows recent launch of Entertainment division
Read More »Assassin’s Creed creator regains 1666 Amsterdam rights from Ubisoft
Former creative director for franchise Patrice Desilets withdraws legal action in return for control over suspended project
Read More »How Hardlight brings console IP to mobile
With Sega doubling-down on its pledge to mobile, Chris Southall – GM for the publisher’s Hardlight studio – tells Matthew Jarvis about bringing two of gaming’s best-known series to smart devices
Read More »‘Developing for VR’s hardware constraints is like going back to the N64’
Futuretown co-founder and CTO Justin Liebregts tells Develop about the technical challenges of bringing golf to virtual reality and explains why Wii Sports won't make you a skilled putter in real life – but Cloudlands might
Read More »Chrome OS users may soon be able to play any Android game on their PC
Code buried in latest Chrome OS update suggests that the entire Google Play store is on its way to the platform
Read More »Gameloft closes Spanish studio, report claims
Mobile outlet Gameloft has shut down yet another studio as part of its on-going ‘cost reduction programme’. Following the closure of its Seattle, New Zealand and New York offices – to name but three of the seven eliminated over the last year,alongside the loss of more than 850 jobs– this …
Read More »Tekken x Street Fighter development frozen after six years for the sake of fans
Director Katsuhiro Harada explains: ‘We don't want to split these communities, so a good window in which to release is something that's become difficult recently'
Read More »Gameloft reportedly closes Valencia studio
Up to 18 staff laid off as result of latest cut
Read More »Blizzard dev: ‘After Titan’s horrific failure, Overwatch was our last chance’
‘Nobody said a word, everyone was super supportive, but I think there was this inward embarrassment,’ designer Jeff Kaplan says of cancelled MMO
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