Fabric for Games web portal also launched
Read More »Paradox Interactive breaks ties with Ruffian Games
Developer Ruffian Games and publisher Paradox Interactive have parted ways, leaving the fate of co-op title Hollowpoint foggy. The Crackdown 2 studio announced its collaboration with the Crusader Kings outlet back in 2014, when Hollowpoint was unveiled at Sony’s 2014 Gamescom conference. The game largely vanished until E3 2015, when …
Read More »UKIE calls for additional £8m funding for devs in 2016 Budget
Improved LEP clarity, measures to promote UK industry as global games force and apprenticeship levy flexibility also among proposals
Read More »Marmalade Platform open beta introduces tvOS support
Engine adds ability for devs to build for Apple TV, as well as hardware-specific features such as Game Centre integration and IAPs
Read More »Ruffian breaks ties with Paradox, departs Hollowpoint
Crackdown 2 studio’s next game was originally revealed as part of Sony’s 2014 Gamescom lineup
Read More »TIGA proposes £200,000 ‘Creative Content Fund’ grants for devs
Suggestion for pound-for-pound financing of studios by UK government joins removal of limit on subcontracting tax relief in wishlist for March Budget
Read More »Riot Games acquires Radiant Entertainment
Radiant Entertainment, the indie studio founded by fighting game vets Tom and Tony Cannon, has been purchased by League of Legends creator Riot Games. Radiant was founded in 2013, and has since been working on two titles: Free-to-play brawler Rising Thunder and crowdfunded title Stonehearth, which came to Early Access. …
Read More »FMOD Studio adds royalty-free sound library
Audio software bolstered with more than 80,000 game-ready assets priced at 99 cents
Read More »Amazon Lumberyard: The next big games engine?
In a shock move, Amazon has launched its own engine. But can the newcomer really hold its own against the established might of heavyweights Unity and Unreal? Develop asks Mike Frazzini, vice president of Amazon Games
Read More »Epic, Nvidia, Sumo and Team 17 back new Leeds University development degrees
Undergraduate and postgraduate courses in High Performance Graphics and Games Engineering will include focus on use of Vulkan and DX12, as well as training in VFX, such as cloth, fur and hair modelling, and crowd simulation
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