Tag Archives: MCV Newsletter

[From the industry] NG24 Spring: More than 150 Speakers confirmed

ng24.spring.key.640.422 [From the industry] NG24 Spring: More than 150 Speakers confirmed

While the 20 year anniversary edition of Nordic Game, NG24 Spring on 21-24 May in Malmö, Sweden, is getting closer, the organisers announced that more than 150 speakers are now lined up for the show. Some of the profiles have already been presented and many more will be added here in the coming days, leading up to …

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Final Boss: Susan Burns, Head of Studio at Skyhook Games

the final boss header Final Boss: Susan Burns, Head of Studio at Skyhook Games

Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Susan Burns, Head of Studio at Skyhook Games. Skyhook is synonymous with Lawn Mowing Simulator. Tell us something we don’t know about the studio? For those that aren’t aware, Skyhook Games offer full …

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Accessibility podcast Ctrl, Alt, Access coming next week

Screenshot 2024 05 02 at 12.04.58 Accessibility podcast Ctrl, Alt, Access coming next week

Unless you’re familiar with the excellent Access-Ability blog and newsletter, you may not have heard that there’s a new podcast on the way. Called Ctrl, Alt, Access and hosted by accessibility advocates LauraKBuzz and Arevya, the twice-monthly show aims to shine even more light on gaming accessibility issues than the …

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[From the Industry] Agenda and speaker announcement goes live for the Games Growth Summit

GGS summer redux speaker 1080 copy [From the Industry] Agenda and speaker announcement goes live for the Games Growth Summit

The MCV/Develop award-nominated Games Growth Summit 2024, happening on June 7th, offers a crucial opportunity for gaming industry players to navigate challenges and capitalize on emerging opportunities. Featuring keynotes, panels, and networking, this event aims to equip attendees with actionable strategies for sustainable growth, leveraging technology, funding, resilience, and community collaboration. …

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[From the Industry] TIGA sets agenda for the UK games industry with call for an Independent Games Tax Credit

richard wilson tiga [From the Industry] TIGA sets agenda for the UK games industry with call for an Independent Games Tax Credit

TIGA, the trade association representing the UK video games industry, has today presented an ambitious 10-point 2024 Manifesto that outlines proposals that will enable the sector to achieve its potential and support economic growth across the UK. Key elements include launching a new Independent Games Tax Credit, a new National Games Accelerator, …

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[From the industry] Infantry Online revived on Steam after 25 years

free infantry [From the industry] Infantry Online revived on Steam after 25 years

In a move that has delighted fans and gamers alike, the classic multiplayer combat game Infantry Online originally launched in 1999 by Sony Online Entertainment, has made a triumphant return to the gaming scene under the new moniker Free Infantry After a long hiatus and much anticipation, the game debuted on Steam last …

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PR Panel 2004: Suzanne Panter, Lick PR

Untitled 3 PR Panel 2004: Suzanne Panter, Lick PR

In the Feb/Mar issue of MCV/DEVELOP we featured our annual PR Panel, bringing together the good, the bad (in a good way) and the beautiful people of games PR to give us their take on what’s been going on in our beloved industry over recent months. The magazine feature was …

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[From the industry] Nina Adams steps up to studio director at Auroch Digital

auroch digital announce 1920x1080 [From the industry] Nina Adams steps up to studio director at Auroch Digital

Auroch Digital is delighted to announce Nina Adams has stepped into the role of Studio Director at the Bristol based studio. Nina takes over the 130 strong studio from co-founder, Dr Tomas Rawlings, who has moved into a new role of a Vice President at Sumo Digital UK supporting Auroch …

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