This is a press release posted in addition to our usual editorial content. Keywords Studios, the international technical and creative services provider to the global video games industry and beyond, today announces the upgrade and expansion of its leading audio and post-production facility in Milan, Italy. With an unrivalled pedigree …
Read More »Recruiter Hotseat: Lucid Games on the career opportunities at the Liverpool-based studio
Liverpool’s Lucid Games is hiring! Head of talent Hollie Lapworth gives us the inside story on its culture, remote working policy and making everyone feel right at home
Read More »Thunderful acquires mobile developer Early Morning Studio
Thunderful has moved into the mobile space with the acquisition of Early Morning Studio.
Read More »Private Division acquires OlliOlli developer Roll7
"Joining the label puts us in a great position to continue to grow and to set our sights on achieving our ambition to become a pre-eminent global videogames developer."
Read More »Grand Theft Auto Trilogy returns to PC, after being taken offline for three days
"We are also working to improve and update overall performance as we move forward. We would like to thank everyone for their patience as we resolve these issues.”
Read More »Playdate delayed until early 2022
The upcoming handheld from Firewatch publisher Panic has been delayed until early next year.
Read More »Final Boss: Remote Control Productions’ Hendrik Lesser
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to Hendrik Lesser, CEO of Remote Control Productions
Read More »Niantic is now licencing out the AR tech behind Pokémon GO
Niantic has announced that it is now licensing out The Niantic Lightship Augmented Reality Developer Kit (ARDK), the AR tech behind their hit game Pokémon GO.
Read More »“Having direct support from Unity allowed us to make Outer Wilds a reality at the level of polish it was released at” – Developers discuss Unity support
Building a game in an off-the-shelf engine is par for the course for today’s developers. But such engines also now offer services that go way beyond the core technology. MCV/DEVELOP talks to three developers about the additional services which helped make their titles a success
Read More »The Orcish Patent: How do video game patents work, and should you be protecting your ideas?
The Nemesis system has prompted a debate about patenting video game mechanics. We talk to patent law experts to find out more about the practice.
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