Trade body’s Genre Report also shows that a quarter of UK-made games last year were action/adventure
Read More »‘We wanted to minimise the number of times per day a player has to check in’
Subterfuge co-developer Ron Carmel discusses how to balance commitment and engagement with player freedom in a mobile strategy game
Read More »Pokémon Go: Five lessons for mobile game developers
Niantic's world-conquering title offers some insight into engage players around the globe, says CSA Research's Rebecca Ray
Read More »Nonstop Knight studio Kopla Games acquired by Flaregames
Dev and publisher previously worked together to launch mobile action RPG
Read More »Google Play’s Family Library lets six people share their game purchases
New plan will be rolled out to 12 countries this week
Read More »Nintendo’s NX will be a handheld with removable controllers that runs on cartridges
Main body of machine will be a screen with a folding stand for portable use, running on Nvidia’s Tegra processor
Read More »Square Enix is developing the first RPG exclusively for the Apple Watch
Cosmos Rings will send users notifications based on step counts and utilise ‘Time Upstream System’
Read More »What developers can learn from Pokémon Go’s technical problems
What went wrong for Niantic? How can other developers learn from their difficulties to prepare themselves in the future? Griff Parry, CEO and founder of GameSparks, explores what is going on
Read More »OctaneRender 4 to support PowerVR ray tracing
Rendering engine reportedly able to trace in excess of 100 million rays per second while remaining suitable for use on mobile, VR and AR devices
Read More »Unity reports shows BRIC’s mobile domination
Brazil, Russia, India and China account for 41 per cent of the world’s mobile installs in Q2 2016
Read More »
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