Ability to designate apps as ‘VR Listener’ or ‘VR Helper’, as well as ‘sustained performance’ hardware support flag, hint at greater versatility for virtual reality experiences
Read More »The fourth wave of mobile
Develop: Brighton board member Simon Oliver discusses the evolution of the smartphone gaming market
Read More »A lesson from old media
Joost van Dreunen suggests mobile developers should pay more attention to the TV industry
Read More »Clash Royale could be a billion dollar franchise for Supercell
Clash of Clans creator Supercell has another hit on its hands. A Newzoo report that its latest release Clash Royale was the highest grossing smartphone game in the world in March, with revenues of $80m, putting the app on track to becoming a billion dollar franchise. Note that the $80m …
Read More »Ex-Zynga devs’ studio JuiceBox closes because ‘our games weren’t good enough’
CEO Michael Martinez highlights lack of ‘great distribution strategy’ as biggest failure by team
Read More »Big Huge Games: ‘We underestimated how quickly players would want new content’
DomiNations dev co-founder Tim Train reflects on the game's first year
Read More »Develop April: The Mobile Issue out now
Entire issue dedicated to games on smart devices, available in print and digital
Read More »Unity: Rewarded video ads will become the norm on mobile
New report by engine firm shows that players prefer these to any other types of advertising
Read More »Which mobile games really have the biggest spenders?
Report reveals Game of War dominates market with double the ARPPU of nearest rival
Read More »Capcom opens dedicated mobile arm, absorbs developer Beeline
Mobile Business Division will ‘aggressively’ utilise the publisher’s IP, with Monster Hunter and Mega Man spin-offs planned by early 2017
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