‘Significant’ measures affecting a fifth of staff counterbalanced by 13 per cent sales growth
Read More »Punch Club was pirated five times more than it was purchased, dev reveals
1.6 million units downloaded illegally, with PC accounting for almost 70 per cent
Read More »Games on Apple TV: New hope or just hype?
David Diaz, VP of developer relations at mobile advertising tech firm Fyber, asks studios whether tvOS will be able to repeat the mobile success of iOS on TV
Read More »First Amazon Lumberyard update brings mobile support, Substance integration
FBX importer and easier engine extension through ‘Component Entity System’ also added
Read More »386 Unity mobile games downloaded per second in 2015
Downloads rose to 578 per second in February 2016
Read More »‘Mobile spenders play at least four hours a day’
While players who won’t part with a penny average around 45 minutes daily, adds former Playdom creative director Eric Todd
Read More »Google to embed mobile game demos in search results
Platform holder to highlight titles made by smaller studios through Google Play Indie Corner initiative
Read More »Disruptor Beam: We want to be the BioWare of mobile development
Game of Thrones: Ascent and Star Trek: Timelines studio expresses desire to move from licensed work to original IP
Read More »App Annie picks up mobile marketing analyst AppScotch
Acquisition of company is third in two years following purchase of Distimo and Mobidia
Read More »60% of mobile devs are completely self-funded
Funding challenge survey reveals only a third of mobile devs apply for government grants
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