Blizzard’s World of Warcraft inspired card battler Hearthstone is for the first time making more on smartphones than it is on PC. SuperData Arcade data reveals that the game’s mobile revenue had remained fairly low since it was launched on iPad in April 2014. However, following the release of the …
Read More »Free version of Threes doubles dev’s income
Free-to-play may still be a turn off to some sections of the fandom, but for developers it can often remain a very sensible choice. A perfect illustration of this is Asher Vollmer. He’s the creator of hit mobile (and now console) puzzle game Threes. It was originally released as a …
Read More »Crossy Road gets its own official merchandise store
Street-traversing simulator Crossy Road has become the latest mobile hit to earn its very own branded merchandise. The free-to-play title was launched last November by developer Hipster Whale, and has gone onto attract more than 90 million players. Inspired by the voxel-laden style of the game and its zoological roster …
Read More »There’s now a Commodore smartphone
Legendary video game brand Commodore is making a come back, sort of, as an Android smartphone. As reported by Wired, the phone is being produced by two Italian entrepreneurs, Massimo Canigiani and Carlo Scattolini and is called the PET, after one of Commodore’s iconic computers. It runs Android and includes …
Read More »Six years and two billion downloads later, Angry Birds gets a proper sequel
Although it may not feel like it, mobile behemoth Angry Birds has never been granted a full follow-up. There have been 14 different spin-offs to Rovio’s feathered phenomenon since it launched back in 2009, including Star Wars, Transformers, Rio, Space, Seasons and Stella. But there’s never been an official sequel …
Read More »GameAnalytics launches indie publishing initiative ‘Runway’
Industry analytics group GameAnalytics has launched a new indie-focused initiative to assist mobile developers in launching and promoting their games by providing data gathering and other resources. Titled ‘Runway,’ the initiative will offer small teams the ability to soft launch a title in territories such as Canada, Ireland and Australia …
Read More »‘Don’t put all your money into your first project’
Matthew Wiggins discusses how to effectively spend your money
Read More »Top grossing mobile game revenue will rise to $10bn, says Neil Young
The N3twork CEO and ngmoco founder discusses five ways to increase revenues in a market set to explode
Read More »GameAnalytics launches new publishing label
Analytics firm’s new venture aims to help indies soft launch games in key territories
Read More »App downloads at any cost
Amazon’s Peter Heinrich warns devs against the sneaky tactics studios use to drive their mobile games
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