Kiss CEO Darryl Still explains why you should consider physical and digital SKUs as equal, and reveals the right way to use giveaways
Read More »Protecting your IP in a co-working space
Stevens & Bolton's Tom Lingard and Raveen Sagar offer advice on how to ensure your game is protected
Read More »Why is the new Doom so important? It asks the questions other shooters aren’t, argues Supergiant dev
Writer and designer of Bastion and Transistor believes that Id’s reboot now presents the alternative to the ‘cookie-cutter standard of today’
Read More »DLC done right
Techland producer Tymon Smektala offers developers advice on how to build add-ons that truly give gamers extra value
Read More »What the death of Disney Infinity means for toys-to-life
Alex Fleetwood, founder of Fabulous Beasts developer Sensible Object, reflects on the future of connected play in the aftermath of Avalanche Software's closure – and explains why it doesn't spell doom for the genre
Read More »Analysis: How advertisers can make the most of the digital games revolution
Generation Media’s digital media executive Sam Clutterbucklooks at what advertisers need to be aware of within the digital games space Britain is a nation of gamers. In the youth space, over 50 per cent of kids aged seven to 14 regularly play games (Youth TGI, 2016). The digital revolution has …
Read More »Opinion: Square Enix Collective’s Phil Elliott on pitching to publishers and investors
By now, we all know the importance of the indie development community to the future health of the videogames industry. It’s undeniable and the funding routes offered by crowdfunding, plus a range of distribution platforms means – in theory – that anybody, (almost) anywhere can make a game and sell …
Read More »Why you should come to Interface, the best event we’ve ever held
Christopher Dring, editor of Develop sister title MCV, on why this year's conference and networking event should be on the calendar of every studio
Read More »It’s a vlog eat vlog world: Protecting your IP on YouTube
Tom Lingard and Aidan Grant from legal firm Stevens & Bolton advise devs on how to best target video-makers
Read More »Opinion: Will Sony accept Microsoft’s cross-platform invitation?
Last week was a triumphant GDC for Sony. PlayStation VR was the talk of San Francisco, and the firm’s return to game industry dominance is looking more assured with every passing press conference. But there was one question that the platform holder didn’t have an answer to last week, and …
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