"Team17 is today announcing an end to the MetaWorms NFT project. We have listened to our teamsters, development partners, and our games’ communities, and the concerns they’ve expressed, and have therefore taken the decision to step back from the NFT space."
Read More »[From the industry] Develop:Star Awards 2022 Entries Now Open
Entries for this year’s Develop:Star Awards are now open
Read More »Microsoft’s Activision Blizzard acquisition to be reviewed by the FTC
Microsoft's $68.7bn acquisition of Activision Blizzard will be reviewed by the US Federal Trade Commission (FTC), an agency that has promised more aggressive policing of such deals
Read More »Sony to acquire Bungie in a $3.6 billion deal
Bungie will remain a multiplatform studio, and will have the option to "to self-publish and reach players wherever they choose to play," according to a statement from Sony.
Read More »Team17 announces “low energy consuming” Worms NFTs
Team17's move into the NFT space hasn't gone down particularly well on social media.
Read More »EGX Birmingham delayed until 2023
"Given the current climate and the knock-on effects of Omicron, many of our partners and brands are not yet ready to return to live events."
Read More »Levelling Up: Piepacker’s Alexandre Do-o Almeida
Alexandre Do-o Almeida, product manager at Piepacker, talks about his changeable role, the need to be flexible and the need for a positive team dynamic
Read More »Announcing the return of the MCV/DEVELOP Awards on April 28
Make sure you save the date and prepare to vote in celebration of the UK games industry - in what will be the MCV Awards' 20th year
Read More »[From the industry] Virtuos Furthers Global Growth Ambitions with New Studio in Kyiv, Ukraine
The acquisition of Volmi marks Virtuos’ first foray into Eastern Europe, bolstering its development capabilities for clients in the region and around the world
Read More »How mod.io helps studios build a deeper bond with their players and creators – “Modding is very much a multiplier of success”
At what point when developing a game should you think about supporting mods and other forms of user generated content?
Read More »
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