TIGA has published a new report, calling for an increase in Video Games Tax Relief (VGTR) from 25 per cent to 32 per cent.
Read More »Sega Sammy splits gaming and pachinko into two separate businesses
The restructuring will divide the organisation into Sega Group Corporation and Sammy Corporation.
Read More »Sumo Group acquires PixelAnt Games
The Wroclaw-based developer is now the tenth studio owned by Sumo Group
Read More »[From the industry] Minister of State for Digital & Culture to Keynote Interactive Futures
Leading industry figures will also host sessions during the free digital conference and expo Feb 16-20
Read More »Ninja Theory is moving on from Bleeding Edge to focus on new projects
There will be no further updates coming for team-based multiplayer title Bleeding Edge, according to Ninja Theory
Read More »Epic Games Store hits over 160 million users
Epic Games has released its Epic Games Store year in review, revealing that the platform has now reached over 160 million users
Read More »Rovio shut down mobile game streaming service Hatch at the end of 2020 – but Hatch Kids continues to operate
Mobile game streaming service struggled to find an audience
Read More »DONTNOD becomes the latest recipient of Tencent investment – looks to make more of its catalog in mobile and asian markets
"With the support of our new partner, Tencent, and of all existing and new institutional investors, DONTNOD is more than ever well placed to grow..."
Read More »The UN’s ‘Playing for the Planet’ initiative reached 110m players in 2020 – time to join for 2021!
The initiative set out with 19 companies at the start of the year, including UK firms such as Green Man Gaming, Space Ape and Sports Interactive
Read More »“The best thing about my job is that it is hardly work. I never struggle to get up and get going” – d3t’s Ryan Buxton
Ryan Buxton, programmer at d3t, talks about his first big break in the industry, taking inspiration from his dad and the horrors of waking up after the office Christmas party
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