This is a press release posted in addition to our usual editorial content. Electronic Arts is continuing its efforts to ensure that video games can be enjoyed by as many people as possible by pledging 23 more patents to its industry-first accessibility patent pledge, an initiative that makes accessibility tools and technologies …
Read More »[From the Industry] Xsolla Enhances Game Developer Experience with Web Shop Innovations, Parental Controls, and Localised Payments
This is a press release posted in addition to our usual editorial content. Xsolla Expands Its Offerings to Support Developers with Advanced Web Shop Features, Robust Parental Control Solutions, and New Payment Options in Cambodia and Indonesia. LOS ANGELES — October 24, 2024 — Xsolla, a global leader in video …
Read More »[From the Industry] Bulwark: Falconeer Chronicles Free Update out now on Steam
Bulwark: Falconeer Chronicles Free Update out now on Steam Coming soon for Xbox and PlayStation Watford, United Kingdom — May 8, 2024 | Bulwark: Falconeer Chronicles, released a little over a month ago, is already receiving its first free update. The beginning of a colossal roadmap of updates from creator …
Read More »[From the industry] Five women-led games received an Innovate UK Award
Five women-led games from across the UK have received a national award from Innovate UK
Read More »Final Boss: Snow Rui, President and CFO at Hooded Horse
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Snow Rui, President and CFO at Hooded Horse
Read More »When We Made… Mortal Kombat 1
Ed Boon, Chief Creative Officer at NetherRealm Studios and co-creator of Mortal Kombat, tells Vince Pavey, defender of Earthrealm, how they created a brand-new universe after 30 years. Thankfully, there were no fatalities, although there are plenty in the video game
Read More »Jagex has been acquired by CVC Capital Partners and Haveli Investments
CVC Capital Partners and Haveli Investments have acquired Jagex for an undisclosed sum
Read More »When We Made… Fae Farm
Isaac Epp, game director of Fae Farm at Phoenix Labs, tells Vince Pavey about the challenges of infusing the cosy life sim genre with a dash of fairy magic and adventure
Read More »Classyk Games on Liberation, and bringing the flavour of classic British sci-fi to indie space games
After celebrating Doctor Who last issue, how about a game that pays tribute to the full spectrum of bleak and cheerful 20th Century British sci-fi? Australian solo developer Luke Miller tells us all about his Liberation
Read More »Wish You Were Here? A Spotlight On The Canary Islands
The Canary Islands is one of Europe’s most popular year-round holiday destinations, but the autonomous region of Spain (that is closer to Africa than it is Europe) has in recent years attracted the curious eye of a gaming industry looking to explore new horizons. Richie Shoemaker talks to four studios that have successfully settled in the sun
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