Company also reinforces MAUs over unit sales strategy at annual investor day
Read More »Industry veteran Peter Rezon passes away
Leisuresoft, Gauntlet, Pinnacle, Sierra, Vivendi and Reef – Rezon helped and influenced many in the UK games industry
Read More »Square Enix profits rise despite net sales falling
Digital catalogue sales up, mobile up, subscriptions up – all good signs for a modern publisher
Read More »EA has record $5.2bn year as digital booms – while it looks to a subscription-based future
No plans to add top titles, such as FIFA and Battlefield, to subscription services for now
Read More »State of Decay 2: ‘We didn’t want microtransactions or loot boxes with Zombucks’
Can State of Decay 2 survive against the battle royale horde? Chris Wallace talks to Undead Labs' design director Richard Foge about Xbox Game Pass, cross-play and the importance of community
Read More »Shadow of the Tomb Raider is the end of Lara Croft’s origin story
It's the end of the beginning for the franchise and its developer
Read More »Fig to produce games based on the unpublished works of Gary Gygax
Fig and The Gygax Trust will seek developers to work on the titles, taking inspiration from unseen works from the father of Dungeons and Dragons
Read More »Sumo Digital: How we sold Snake Pass, what we learnt, and why it’s ‘bloody hard work’
Why did the work-for-hire studio decide to create its own IP and publish it itself? And despite considerable success, why does it have no plans to do so again?
Read More »‘We love a Farming Simulator as much as we love a Vampyr’: Focus on its ambitious 2018 line-up
We catch up with Focus CEO Cédric Lagarrigue to discuss the publisher’s evolution and how it both wants to nurture new talent and work with the biggest indie developers worldwide
Read More »Bethesda, Konami and Nintendo won’t play with new European digital charts
Chart rolls out of beta in France and is coming to UK in early 2019
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry