Publishing

Real-time Development

Crytek's Licensing Team technical designer Ade Esan looks at how a real time development engine can improve the quality of a project

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Microsoft confident of Japanese Kinect sales boost

Microsoft believes a new wave of locally developed Kinect titles will help boost sales of the peripheral in Japan. Earlier this week, the platform holder’s Japanese Xbox 360 general manager Takashi Sensui admitted that the console’s motion-sensing camera did not met expectations at launch in the region, according to Andriasang. …

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Tech problems affecting PlayStation Plus members

Sony has outlined details of a PSN problem that it temporarily stopping PlayStation Plus subscribers from accessing some of the free content on offer. The issue stems from the infamous Welcome Back program, some legacy code of which is preventing full PlayStation Plus access. I just wanted to let you …

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Mass Effect 3 gets Origin-exclusive content

Publisher EA is making good on its promise to reward those who shun rival retailers and buy direct from its own portal by dishing out freebies with upcoming RPG Mass Effect 3. It has announced that the Digital Deluxe Edition of the game purchased on the Origin Store will include …

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Microsoft Unleashes XNA Game Studio Express

Based on the Visual C# 2005 Express Edition and .NET Compact framework, XNA Game Studio Express allows anyone with a Windows PC to develop a game, which can then be shared to other creators via the web or an Xbox 360-backed online Creators Club. Plus, Microsoft is launching a game …

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Bethesda reveals new IP Dishonored

Publisher Bethesda has lifted the lid on a brand new project that it hopes will appeal to gamers jaded by the onslaught of high-adrenaline titles that characterise the modern market. The game, called Dishonored, has been revealed by US mag GameInformer. Described as "the antithesis of a edge-of-your-seat roller-coaster ride", …

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