Game Developers Conference has ended for another year, but don’t panic if you missed anything: we’ve got you covered with our complete round-up of the week’s biggest news.
Virtual reality was a particularly hot topic throughout GDC, with Sony announcing its long-rumoured Project Morpheus headset and Oculus VR upping the ante with a new dev kit for its own pioneering hardware.
Meanwhile, three of the leading engine providers announced new business models and products. Unreal Engine 4 is now available for $19 per month, CryEngine for $10 and Unity 5 was unveiled.
Plus new products and tools were revealed by a wide range of companies, including mocap specialist OptiTrack, Marmalade, Perforce, Autodesk, Microsoft and more.
You can check out all of the GDC news below:
Develop exclusives
Oculus: We welcome Sony’s Project Morpheus
Why Epic abandoned its ‘outdated’ model and offered everyone access to Unreal Engine 4
Loading Human wins Selected Projects
Obsidian declares war on World of Tanks
IGDA: Flappy Bird pull a great example of industry responsibility
‘Small teams can make as good a game as console giants’
‘Tax breaks are irrelevant’ to growing your market
Monday, March 17th
Digital agency MediaMonks opens US game studio
Google Play Games gets cross-platform iOS multiplayer support
Valve ditches touchscreen in Steam controller redesign
Umbra readies visibility tool for VR revolution
Tuesday, March 18th
Game developers to tie the knot at GDC’s first wedding
Sony releases free open-source Authoring Tools Framework for PS4 and Vita
Autodesk reveals 2015 updates to animation and Gameware tool suites
Kontagent and PlayHaven reboot as Upsight
OptiTrack expands mo-cap suite with two new cameras
Record number of UK game companies exhibiting at GDC
Rogue Legacy profitable after one hour on sale
Wooga to open experimental mobile studio
App Game Kit goes free during GDC
Wednesday, March 19th
Sony’s VR headset Project Morpheus revealed
Open-source dev framework MonoGame gets PS4 support
Unity for PS4 early access arrives next month
Epic targets indies with UE4 subscription deal
Ubisoft: Snowdrop engine allows us to work better, not bigger
Oculus lifts lid on new Rift development kit
Perforce introduces hybrid version control
GameMaker goes free for all PS4 developers
Android porting tool Marmalade Juice goes live for developers
Microsoft reveals first 25 ID@Xbox games for Xbox One
Paradox publishing Obsidian’s Pillars of Eternity
The Division technical art director heads to Improbable
Thursday, March 20th
Brenda Romero on game industry sexism: Stop blaming the victim
Plexonic launches game personalisation tool Saltr
Havok tech powers Tencent’s Iron Knight
Bungie’s Destiny harnesses Faceware tech
Motion control SDK Extreme Motion comes to Android
375 million people playing Facebook-connected games every month
Ubisoft won’t support VR tech until sales exceed 1m
Team diversity behind Animal Crossing: New Leaf’s success
Papers, Please wins grand prize at IGF Awards
CryEngine adopts $10 subscription model
Friday, March 21st
Robotoki harnesses CryEngine for Human Element
More than 50 Unity games coming to Wii U
Phil Spencer: Renewed Microsoft focus on PC is definitely happening
Dejected, ashamed and embarrassed: Adam Orth on his internet abuse ordeal
Manveer Heir: Negative game stereotypes perpetuate social injustices
UE4 powers up City of Titans MMO
Video: Unreal Engine 4’s new features explained

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