Sumo branches out from work-for-hire with acquisition of award-winning, Brighton-based indie studio
Read More »YoYo Games launches open beta for Nintendo Switch version of GameMaker Studio 2
The open beta phase of the GameMaker Studio 2 Nintendo Switch licence will last for about a month, with the full product due to launch this September
Read More »Selective memories: How We Happy Few’s developers dealt with growing up in the spotlight
We Happy Few is about self-deception, but was its fanbase also guilty of only seeing what they wanted in the game? We talk to Compulsion Games' narrative director Alex Epstein about the game, its evolution in public and the studio’s acquisition by Microsoft
Read More »Vlambeer’s Rami Ismail: ‘My problem with the word diversity is that it’s an English word’
One of the biggest voices in indie gaming talks about broader cultural inclusivity
Read More »Defiant Studios is having a ‘fresh start’ with Lords of the Fallen 2
The studio won’t be using any pre-designed work for the upcoming sequel
Read More »Electronic Arts takes down SimCity 2000 fan remake for copyright infringement
The fan game featured copyrighted assets pulled directly from the original title
Read More »When We Made… Hollow Knight
Team Cherry’s co-directors Ari Gibson and William Pellen explain how going for a hand-drawn, insect-themed title was a way to avoid some challenges and reveal their inspirations for Hollow Knight – and, no, Dark Souls is not one of them
Read More »Playground Games hires developers from BioWare, Ninja Theory and Guerrilla Games to work on upcoming RPG
The UK studio is hiring an all-star team for its secretive new title
Read More »Psyonix publishes loot box odds for Rocket League
Crate expectations
Read More »Are city-builders having a renaissance?
Surviving Mars and the long-running Cities Skylines are both selling faster than a new-build semi in the southeast, so is the city-building genre having a renaissance?
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry