Sensible Object’s toys-to-life title becomes Beasts of Balance
Read More »Final Fantasy creator Hironobu Sakaguchi set to open new development studio
‘Dawnwalker’ proposed as name for Japanese outlet, following founding of Mistwalker in 2004
Read More »Supermassive Games using IKinema RunTime for VR titles
Until Dawn developer licenses procedural animation tech
Read More »‘There needs to be more premium mobile games,’ urges Square Enix CEO
Yosuke Matsuda explains: ‘It wouldn’t be good for that market to consist entirely of free-to-play’
Read More »TinyBuild: We lost $450,000 in revenue to grey market key sellers
Punch Club and SpeedRunners studio hits out at site G2A for ‘facilitating a fraud-fueled economy’ by offering Steam codes often obtained deceitfully
Read More »Inkle Studios releases free Inky scripting editor
New product will help devs build games with Ink scripting language
Read More »Former Ubisoft devs cancel crowdfunded project ReRoll after funding troubles
Pixyul’s debut title planned to scan real-world environments using drones and implement them in its open world
Read More »Standardised testing: Why QA/Loc firms are calling for best practices
QA and localisation firms face countless challenges as games evolve, making it increasingly hard to ensure games are released to the same level of quality – but there are some who believe setting industry standards is the answer. James Batchelor asked experts what they would recommend
Read More »343 explains ‘casting and technical reasons’ behind Halo Wars 2 actor replacements
Developer says the industry has made ‘geometric leaps forward in technique and technology’ from the ‘hand-drawn’ models of 2009 original
Read More »Evolve creator Turtle Rock is staffing up for a new IP
Vacancies include narrative director, animation and rendering programmers, and character and technical artists
Read More »
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