Game development news

Develop’s top tips for start-ups

Thinking of opening your own studio? Developers that have already been through the journey, those that currently are and a range of industry experts share key insights into starting on your best foot

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The Vaulting Dead: Implementing first-person parkour in Dying Light

In Dying Light, the recently deceased aren’t just walking: they can scale buildings, jump fences and more. Luckily, so can the living. Develop chases down lead designer Maciej Binkowski and lead programmer Bartosz Kulon to discover how they implemented first-person parkour movement

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