Devs will spend two months building new IP in Swedish log cabins
Read More »Five reasons to work with an established IP
ILogos CEO Elena Lobova discusses the advantages of working on branded titles
Read More »Develop Awards 2016: Early bird ends today
Last chance to save hundreds of pounds when securing your place for next months' awards ceremony
Read More »Metal Gear Solid actor David Hayter would ‘love’ to develop a game – and here’s what he’d make
Voice of Solid Snake and Hollywood screenwriter highlights RPGs, Assassin’s Creed, Red Dead Redemption and Seth MacFarlane as inspirations, and rebuffs suggestion of crowdfunding campaign to finance project
Read More »MoGi Group sponsors 2016 Develop Awards
QA & localisation specialists sign on as gold partner
Read More »How to win that publishing deal at E3
Heading to LA next week? Sold Out's George Morgan, Josh Garrity and Sean Labode offer advice on how to fully prepare for those all-important publisher meetings
Read More »Riot finds difficult co-workers are also toxic League of Legends players
‘We actually received some essays from employees vowing to change their ways and become not just more considerate gamers but better people,’ studio reveals as outcome of warning troublesome employees
Read More »Steam Dev Days conference returns for second outing
This year’s event to focus on VR, hardware and user-made content
Read More »Ubisoft Casablanca to close after almost two decades
North African studio comprised of 48 devs worked on Rayman series, plus Child of Light and Valiant Hearts
Read More »The Cyberpunk Renaissance: Designing Deus Ex with Jonathan Jacques-Belletête
Eidos Montreal's art director discusses how his team have blended different styles to bring something new to the cyberpunk genre
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