Trusted client network model can’t be fixed ‘without a complete rewrite’, warns ex-Respawn and Sony online dev Glenn Fiedler
Read More »Minecraft Pocket Edition server provider hacked: 7m accounts breached
Lifeboat Network compromised in early January, but didn’t tell users
Read More »Nexon rebuilding Final Fantasy XI in Unreal Engine 4 for mobile
Reboot of MMO is result of partnership between MapleStory studio and Square Enix
Read More »Blizzard explains fan WoW server shutdown: ‘There is not a clear legal path to protect our IP’
‘There are tremendous operational challenges to integrating classic servers,’ says exec producer J. Allen Brack following closure of ‘vanilla’ server
Read More »Second Life dev launches user-driven social VR platform Project Sansar
Linden Lab’s 3D world supports multiple headsets on PC and mobile, including the HTC Vive and Rift Oculus
Read More »CryEngine to power VR-friendly film production tool
Film Engine is the next iteration of Crytek-created Cinebox platform
Read More »A fifth of the UK games industry is female, with 4% BAME
2015 Creative Skillset survey shows improvement in representation, but suggests there is much more to be done
Read More »English-language games only reach 27 per cent of gamers
Universally Speaking shares tips on localising your title
Read More »CD Projekt Red making ‘drastic’ changes to dev tools for Cyberpunk 2077
‘The most important thing that’s happening at the moment is that the programmers are taking the feedback we gave them from working on The Witcher,’ says visual effects artist Jose Teixeira
Read More »‘QA should have the power to delay games’
Testology’s Andy Robson urges publisher not to release titles until they’re ready
Read More »
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