With just a pair of games under its belt, Disruptor Beam has already worked with two of pop culture’s biggest brands. CEO Jon Radoff discusses moving from Game of Thrones to Star Trek, the benefit of building around verbs and boldly going where no mobile dev has gone before
Read More »Blizzard dev: ‘After Titan’s horrific failure, Overwatch was our last chance’
‘Nobody said a word, everyone was super supportive, but I think there was this inward embarrassment,’ designer Jeff Kaplan says of cancelled MMO
Read More »Steam to start accepting Bitcoin payments
Support for virtual currency coming soon, with Valve promising it has ‘a system that insulates partners from risk and volatility ‘ in place
Read More »Amilia St. John blasts father’s ‘toxic waste trash fire’ views on female game devs
‘By propagating this offensive ideology, he is feeding the fire for the dull brained Neanderthals in the industry who actually are anti-women to continue propagating these practices’
Read More »Why Ninja Theory mo-capped actors in reverse for Hellblade
Star Wars stunt performer Chloe Bruce tried to recreate the moves of virtual hero Senua – rather than the other way around
Read More »Seeking ‘Glory in mobile eSports
With Dota 2 and League of Legends continuing to dominate the competitive PC scene, Super Evil Megacorp hopes that its debut title Vainglory will be the mobile MOBA to make pro-gaming portable. Matthew Jarvis speaks to COO Kristian Segerstrale about the colliding the worlds of hardcore and casual
Read More »Platinum president Tatsuya Minami has reportedly left the studio
Head of Star Fox Zero co-developer replaced by admin director Kenichi Sato
Read More »Rod Fergusson: Players see multiplayer betas as highly polished demos
‘I joked that we should call our beta an alpha just so people understand where we are and that we are actually looking for feedback and testing systems’
Read More »Owlchemy drops Job Simulator price by $10: ‘No one knew what to expect from VR’
Player feedback, limited install base and need to recoup costs of 15-strong dev team cited as reasons behind price cut and offer of refunds
Read More »Industry vet Adam Roberts returns at Pole To Win
Former Vivendi, D3P and THQ exec Adam Roberts is back in the games industry. He has taken the role of European head of sales at QA firm Pole To Win International. Roberts has been involved in games since the early 1990s and has held senior roles at Vivendi (including EVP …
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