Game development news

VR development ‘akin to traveling back in time and developing for the N64’

The need for virtual reality devs to get as much bang for your buck out of the limited processing capacity available harks back to the early days of coding. That’s according to Futuretown co-founder and CTO Justin Liebregts, who told Develop: A large portion of the engineering and art issues …

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Unity is the latest to join Interface conference line-up

Unity Technologies has pledged its support for the third iteration of Interface as Masterclass Partner. In addition to attending the event and meeting with developers, the company will deliver a session during the conference about analytics and the importance of monitoring player behaviour. The firm’s Andy Brammall will discuss how …

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Unity Focus: Disruptor Beam’s Star Trek Timelines

With just a pair of games under its belt, Disruptor Beam has already worked with two of pop culture’s biggest brands. CEO Jon Radoff discusses moving from Game of Thrones to Star Trek, the benefit of building around verbs and boldly going where no mobile dev has gone before

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