Chinese launch of MMO cancelled as studio moves to focus on supporting ‘live game’ in US and Europe
Read More »Amazon GameLift comes to US, Europe and Asia, adds autoscaling
Devs can choose to automatically adjust server use according to player and game session count, plus other metrics
Read More »Why should you consider contracting?
Ian Goodall from recruitment expert Aardvark Swift offers advice for devs aiming to set themselves up as a contractor
Read More »CD Projekt revenue grows by eight times in 2015
Polish studio aiming for “two-fold” expansion of dev team, with four new teams
Read More »Countdown to GDC 2016: 19 essential survival tips
All 4 Games' head Colin MacDonald offers advise to those flying to San Francisco next week
Read More »‘Players won’t want to return to real life’: Colopl pledges dedication to VR
Rune Story publisher appoints former Kabam exec as US CEO
Read More »Cheezburger CTO joins Gameforge
Free-to-play outlet founded a new Games arm last year
Read More »Sony announces job fair for Lionhead staff
Recruitment event to be held on Monday, March 14th in Guildford
Read More »Two Tribes to quit game development
Current project Rive will be studio’s final game before focusing on support and operations
Read More »History trip: A look back at 30 years of GDC
The world's most influential development event turns the big 3-0 this year. Meggan Scavio, GM of the Game Developers Conference events, tells Develop how the show has changed in the last three decades – and why it plans to stick around for the next three
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