We talk to EPOS, best known from working as part of the Sennheiser brand, about how it’s approaching this highly-competitive sector
Read More »“We will never rest on our laurels. We are always striving for more” – Total War at 20
We talk to Richard Aldridge about the series’ evolution and where it goes from here
Read More »“The first two months were terrible. No one knew how things were going to pan out so most projects got postponed or collapsed.” – Recording audio in a pandemic
We talk to Posy Brewer and Mark Estdale about the challenges the audio sector faces during this global pandemic
Read More »“It’s our responsibility to create safe, fun and inclusive environments for our players” – Can EA’s Positive Play Charter tackle toxicity in games?
"Racism, sexism, homophobia and abuse have no place in our community, and will not be tolerated"
Read More »Beyond a Steel Sky – How Revolution went from a modem to the App Store and reimagined a 25-year old IP
One of the UK’s longest-running studios is bringing back a cult classic IP after a huge 25 year gap
Read More »“We’re not looking for a particular number, or a particular genre of game. We’re interested in the best and boldest studios” – EA’s Originals Recipe
We talk to Steve Pointon about what the biggest of publishers can offer even the smallest of developers.
Read More »The Yorkshire Games Community – “Yorkshire has a friendliness to it unlike anywhere else I’ve been to”
We talk to leading figures in Yorkshire’s booming games industry to find out why it has become such an important hub for the UK industry
Read More »Mediatonic launches 300-strong Tonic Games Group – what the Fall Guys developer is planning next
The group comprises three main branches: development studios Mediatonic and Fortitude, alongside publisher Irregular Corporation.
Read More »“As streaming platforms like Stadia reduce technical limitations, studios will be given new design possibilities” – ZeniMax Online talks The Elder Scrolls Online on Stadia
"For as long as the team has been working on our integration, it's still a magical moment for us to see ESO launched on a smartphone."
Read More »“It’s illegal to discriminate based on race. So why does it still happen in the games industry?” – POC in Play explains how to make real change.
"Words of support alone have little effect and are more self-serving to the company. Change takes ongoing action to fix"
Read More »
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