In-Depth

EPOS Audio: A Sound Start

epos feature header EPOS Audio: A Sound Start

Two years ago Sennheiser’s gaming division became EPOS and a new audio brand was born. Then the pandemic hit and everything changed. Richie Shoemaker listens in as Maja Sand-Grimnitz tells the story of how EPOS broke through the noise

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Hell Let Loose on the (working from) home front

hell let loose header Hell Let Loose on the (working from) home front

Team17 has taken charge of Hell Let Loose and is establishing a new virtual studio to service the game and its long-term expansion. Richie Shoemaker pins down CEO Michael Pattison and his recruitment sergeant-major as they assemble for the next advance

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Industry Voices: How the Epic Games and LEGO metaverse collaboration outcompetes a competitive market

epic lego Industry Voices: How the Epic Games and LEGO metaverse collaboration outcompetes a competitive market

This is a guest article by Stuart Smith, corporate transactions and intellectual property lawyer and Partner at Simkins On 11th April, Epic Games announced that it had raised a further $2 billion, bringing Epic’s post-investment value to $31.5 billion. Half of that investment comes from Sony, building on a previous …

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Catching up with Hyper Luminal Games: “We’re really passionate about accessibility. Our stories are universal, so we feel our players should be too”

HL 47 Catching up with Hyper Luminal Games: “We’re really passionate about accessibility. Our stories are universal, so we feel our players should be too”

Dundee’s Hyper Luminal Games doesn’t just aim to make good games, it wants them to do good and leave players feeling even better. Seeing it’s two new titles in production, Richie Shoemaker senses good times ahead

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User acquisition in mobile publishing: how marketing makes a hit out of your mobile games

appquantum logo User acquisition in mobile publishing: how marketing makes a hit out of your mobile games

Are you an up-and-coming mobile game developer that has never dealt with user acquisition? In this article, UA managers from AppQuantum reveal the details of the paid user acquisition cycle for a mobile game. Today, the mobile games market is flooded with hundreds of thousands of titles. New projects — …

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