In-Depth

Hell Let Loose on the (working from) home front

Team17 has taken charge of Hell Let Loose and is establishing a new virtual studio to service the game and its long-term expansion. Richie Shoemaker pins down CEO Michael Pattison and his recruitment sergeant-major as they assemble for the next advance

Read More »

Industry Voices: How the Epic Games and LEGO metaverse collaboration outcompetes a competitive market

This is a guest article by Stuart Smith, corporate transactions and intellectual property lawyer and Partner at Simkins On 11th April, Epic Games announced that it had raised a further $2 billion, bringing Epic’s post-investment value to $31.5 billion. Half of that investment comes from Sony, building on a previous …

Read More »

Catching up with Hyper Luminal Games: “We’re really passionate about accessibility. Our stories are universal, so we feel our players should be too”

Dundee’s Hyper Luminal Games doesn’t just aim to make good games, it wants them to do good and leave players feeling even better. Seeing it’s two new titles in production, Richie Shoemaker senses good times ahead

Read More »

User acquisition in mobile publishing: how marketing makes a hit out of your mobile games

Are you an up-and-coming mobile game developer that has never dealt with user acquisition? In this article, UA managers from AppQuantum reveal the details of the paid user acquisition cycle for a mobile game. Today, the mobile games market is flooded with hundreds of thousands of titles. New projects — …

Read More »

EA’s knockout initiative to address skills shortfall – “We want everyone to see a future for themselves in the industry, no matter their background, ethnicity, or gender.”

In March, EA announced the start of not one but two educational partnerships. The first with Ukie’s Digital Schoolhouse, the other with EVERFI in the UK. The aim: to bring the spheres of education and industry closer together.

Read More »