[Industry news] Ludo.ai launches API and MCP beta to bring AI game asset creation into developer workflows

Ludo.ai, the AI game design and production hub, has released the beta of its new API and Model Context Protocol (MCP) integration, giving developers a faster way to generate production-ready game assets without breaking creative flow. The release enables indie developers, content creators and studios to integrate Ludo’s asset creation directly into everyday workflows, from AI assistants and IDEs to custom tools, build systems and automated pipelines.

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[Industry news] Sustainable Games Alliance drives game engine energy efficiency with new power-saving plugins

123e [Industry news] Sustainable Games Alliance drives game engine energy efficiency with new power-saving plugins

Just months after introducing the Sustainable Games Standard in October 2025 - a global emissions reporting framework built specifically for game studios - the Sustainable Games Alliance (SGA) reaches another milestone with the release of three power-saving plugins for leading game engines: Unreal, Unity and Godot. 

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Develop:Brighton – First speakers announced

Develop 2025 Day 1 AM 2121 BRB5905 Develop:Brighton - First speakers announced

Develop:Brighton announced some of the first confirmed speakers. There will be an incredible variety of topics and speaker talent who promise to share their inspiring stories, varied experiences & offer practical advice. Details of confirmed talks and speakers so far can be found here, with more being announced over the …

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[Industry news] PlanetPlay, Rainforest Alliance & Oceana rally the games industry to ‘Battle for the Habitats’

Battle for the Habitats Final [Industry news] PlanetPlay, Rainforest Alliance & Oceana rally the games industry to ‘Battle for the Habitats’

PlanetPlay (www.planetplay.com), the award-winning not-for-profit games marketplace, has unveiled Battle for the Habitats, a landmark biodiversity campaign bringing studios, publishers and players together for the largest collective environmental activation the games industry has ever delivered.

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[Industry news] Beyond the Endgame: How Climate and Nature Enhance Game Narratives

P4P Guidance 1 [Industry news] Beyond the Endgame: How Climate and Nature Enhance Game Narratives

The Playing for the Planet Alliance today unveiled “Beyond the Endgame: How Climate and Nature Enhance Game Narratives”, a new resource designed to help game studios integrate themes of climate, nature, and the environment into the worlds and stories they create. The guidance was commissioned by Playing for the Planet and produced by Context Collab (home of the Hollywood Climate Summit) and the Rewrite the Future project at NRDC (Natural Resources Defense Council).

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[Industry news] Steel City Interactive announces three senior hires

Recruitment [Industry news] Steel City Interactive announces three senior hires

Steel City Interactive, developer of the critically and commercially successful Undisputed video game franchise, today announces three senior appointments. Glen O'Connell joins as Commercial Partnerships Director, James Shaw as Senior Production Director, and Shaun White as Brand and Communications Director. They arrive at the Sheffield-based studio following distinguished careers across sports and interactive entertainment, including roles at EA SPORTS across the entire portfolio.

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Green Man Gaming announced as headline sponsor for MCV/DEVELOP Awards 2026

Paul S GDC Green Man Gaming announced as headline sponsor for MCV/DEVELOP Awards 2026

The MCV/DEVELOP Awards have been around for over 20 years, and aim to recognise the successes of the UK games industry in every area that it excels, from innovations in game creation to accomplishments in recruitment, PR, retail and the media. They’re a key industry event in the games calendar, and bring together its exceptionally talented people for a night of celebration and enjoyment.

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[Event News] More Speakers Announced for the 6th Games Growth Summit – 4 June

GGS NEW 2026 A PLUG 1 [Event News] More Speakers Announced for the 6th Games Growth Summit – 4 June

Another wave of speakers has been confirmed for the 6th Games Growth Summit, taking place on 4th June, with Arden Aspinall, CEO of Cast Iron Games, and Adam Keely, Head of IT at Code Wizards Group / Studio Wizards, joining the growing lineup of industry experts. Adam Keely will take …

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[Industry news] PLAION Signs Global Physical Distribution with Secret Mode for Star Wars: Galactic Racer

swec [Industry news] PLAION Signs Global Physical Distribution with Secret Mode for Star Wars: Galactic Racer

PLAION is excited to announce a new distribution partnership agreement with award-winning publisher Secret Mode, appointing PLAION as the global physical distributor for Star Wars: Galactic Racer, the debut title from AAA development studio Fuse Games. This strategic collaboration leverages PLAION’s expansive global distribution capabilities to ensure the physical editions of Star Wars: Galactic Racer reach enthusiasts worldwide.

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[Industry news] Pim Holfve appointed CEO of Combined Effect While Continuing Leadership of Raw Fury

raw [Industry news] Pim Holfve appointed CEO of Combined Effect While Continuing Leadership of Raw Fury

Combined Effect has today announced that Pim Holfve, the current CEO of Raw Fury, will expand his leadership responsibilities to become CEO of Combined Effect, the growing indie powerhouse group that is building an ecosystem of creative video game publishers and studios.

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