Shawn Kittelsen, VP of creative development for games at Skybound Entertainment tells zombie apocalypse survivor Vince Pavey all about the latest digital experience to star their shambling undead hordes
Read More »Debbie Bestwick steps down as Team17 CEO
Team17’s CEO Debbie Bestwick will step down in the near future
Read More »EGX Full-Ride Fund hopes to send marginalised game devs to EGX 2023
Radical Forge’s Dan Ahern has announced the EGX Full-Ride Fund
Read More »Rising Star – Toby Pearce, senior account executive at Bastion
Toby Pearce, senior account executive at Bastion, tells us about his journey from British Airways to one of the biggest gaming agencies around
Read More »Words of PR Wisdom – Stefano Petrullo’s insight into the secrets of PR
Having been in media and PR for more than 30 years, Stefano Petrullo knows a thing or two about how to help a game succeed. Richie Shoemaker pulls up a chair and takes notes
Read More »When We Made… Vengeful Guardian: Moonrider
Game designer and artist Danilo Dias spoke to Vince Pavey about JoyMasher’s Vengeful Guardian: Moonrider
Read More »Q&A: Phil Mansell on Jagex’s studio acquisitions, new publishing deals and projects in development
With RuneScape going from strength to strength and an Unreal Engine 5 game in development, Jagex is celebrating
Read More »Rising Star – Kalam Neale, head of education at the British Esports Federation
Kalam Neale, head of education at the British Esports Federation, on developing a curriculum and changing people’s misconceptions
Read More »Taking an Airship to Evenor – Richard Browne on Wayfinder, Digital Extremes’ upcoming collaboration with Airship Syndicate
Richard Browne, head of external projects at Digital Extremes tells Vince Pavey all about Wayfinder
Read More »Liquid Swords – Christofer Sundberg on his new studio, and finding the company DNA
20 years after co-founding Avalanche Studios and laying the foundations for the Just Cause series, Christofer Sundberg is ready to break new ground
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry