Three years ago, I had the pleasure of meeting Luca Dalc, the founder of LKA, a small indie developer from Italy. He presented a demo of The Town of Light. It blew me away and ticked so many personal and professional boxes: an Italian developer with a great game – …
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Ubisoft, Take-Two and the BGI headline MCV’s Gamescom issue
Gamescom is almost here. In just over a week, the worldwide gaming industry will be packing themselves into Cologne’s Koelnmesse for another year of wall-to-wall meetings, press demos and hot new announcements. In this week’s issue, we talk to this year’s exhibitors to find out how important Gamescom is to …
Read More »Games publishing 2017: Steam’s ‘benevolent monopoly’ and the discoverability ‘bun fight’
In Part Three of our publishing roundtable, we discuss the rise of digital. With digital becoming more important to publishers’ balance sheets, we ask publishers about competition in the marketplace and whether any improvements have been made to discoverability. In case you missed it, in Part One of our publishing roundtable, we …
Read More »Crash Bandicoot tops UK monthly charts, Splatoon 2 settles for No.2
Summer goes by and charts remain the same. For its second month on shelves, the Crash Bandicoot N. Sane Trilogy has taken the top spot in the monthly UK rankings again, with sales only declining 21 per cent in July. This contributed to Activision Blizzard being able keep its top …
Read More »Physical game sales fell by 20% last quarter, says Kantar
Physical game sales have fallen 20 per cent year-on-year, according to Kantar Worldpanel’s latest quarterly entertainment barometer report, with the limited number of new releases also affecting GAME’s share of the overall physical entertainment market. GAME’s market share fell by 2.5 per cent year-on-year, according to Kantar’s figures, which is …
Read More »Opinion: Market Crash
The only times that Crash Bandicoot isn’t top of the UK game retail charts is when it’s out of stock. Jem Alexander considers what this means for remasters vs fresh, modern games that don’t sell quite as well
Read More »Games publishing 2017: how to set a game’s price
In Part One of our publishing roundtable, we talked to publishers about setting release dates and how fewer triple-A releases could mean better business for the whole industry. In Part Two, we discuss pricing. As more indie titles head to retail, the debate around games pricing has never been fiercer. We ask …
Read More »Minecraft: Story Mode – The Complete Adventure coming to Nintendo Switch
UPDATE: Telltale has announced that Nintendo Switch owners will soon be able to buy the first season of Minecraft: Story Mode as a digital download or physical retail release from August 25th in Europe. Minecraft: Story Mode – The Complete Adventure will include all eight episodes from the first season …
Read More »Games publishing 2017: ‘There is never a perfect time to release a game.’
Christmas is usually a time of great prosperity for games publishers. But last year’s ill-fated combo of an overly crowded release schedule and the biggest Black Friday event the UK’s ever seen meant a lot of triple-A titles ended up missing their expected sales targets. Call of Duty: Infinite Warfare …
Read More »Humble Bundle to showcase at Gamescom
The ‘Presented by Humble Bundle’ label is to showcase five of its upcoming indie titles at Gamescom and PAX West this year. Humble Bundle’s publishing label will present four of its previously announced games and reveal a new title. Available to play on the show floor at Gamescom later this …
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